Rudrah
01-03-2006, 11:25 AM
What do you guys think about patch 1.9? The Test Realm Notes (http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html) are sightly different than the actual 1.9 ones (that I couldn't find anywhere and forgot to copy/paste while downloading), but here are the main points:
The Gates of Ahn'Qiraj - (Two dungeons, a 20-man and a 40-man)
Wee...yay...yet ANOTHER dungeon that takes a dedicaced (and more often than not RP-less) raiding guild to even be able to ENTER, because y'know, it takes an event to open the gates themselves. Enough with pessimism, there may be someone smart enough to start a large player alliance to run at least the 20-man part, like it's been done with Zul'gurub on other servers. I also wish I could witness the "event" where the door opens, too! I hope a Roleplayer gets his hands on the Key first and invites everyone on forums to see that!
Linked Auction Houses - (For Horde, Alliance and Cartel)
Great news! Not only that, but I've read while downloading my patch that the Looking For Group and Trade channels are now also linked between cities! That's a great idea, people will be able to look for SM/Strat/Scholo groups while in Undercity ^^.
Multiple Battlegrounds Queues
Though it's a good idea to allow multiple queues at once, I think this isn't the best Blizzard can do for the PvP system... I've always thought everything would be easier if the battlegrounds were on separate servers and shared by all playing servers... the same twinked guilds would always win, but at least, amongst the masses, you should have less chance to fall on one. ;)
Soul Shard Bags - (20-slotters and more)
Hum let me guess... warlocks that aren't tailors will have to pay a good 20 gold for even the weakest version whose recipe is sold in Gadgetzan. Aside from that, it's not a bad idea to mimic the hunters' way, but I dunno, I guess I'm not a big fan of shard sandwich gameplay. As Asmodaeus (40 warlock), I just try to never use shards outside of pet summoning and a Soul/Healthstone
Raid Calendar System - (All raid dungeons reset on maintenance or every X days)
I pity the guilds that will have to reschedule their whole calendar for that change... But it DOES prevent a handful of exploits (that have been exploited so much the faulty guilds already have a mountain of purples...)
Intelligent civilians
Yey, they won't attack if you're slaying their non-civilian buddies! Maybe epic town raids will have a purpose other than getting Dishonorable Kills now. Wait, they don't.
Druid changes
Woot woot, Omen of Clarity will work properly! Rudrah will get that spell at level 60, I cannot wait to see how effective it is! :)
Paladin mega-changes/nerf
Well, I don't understand smuck about paladins except that they swing their hammer around and throw 5-minutes stuns, but from what I've been told, not many paladins are happy with their new talents and "reviewed gameplay".
Rogue changes
HAHAHA, I make such good jokes. ^^
Tier 2 equipment art changes
I want a red nose to go with my moose horns. @_@
Mages look so PRETTEY with those colors!
So, I want to know what you guys think!
The Gates of Ahn'Qiraj - (Two dungeons, a 20-man and a 40-man)
Wee...yay...yet ANOTHER dungeon that takes a dedicaced (and more often than not RP-less) raiding guild to even be able to ENTER, because y'know, it takes an event to open the gates themselves. Enough with pessimism, there may be someone smart enough to start a large player alliance to run at least the 20-man part, like it's been done with Zul'gurub on other servers. I also wish I could witness the "event" where the door opens, too! I hope a Roleplayer gets his hands on the Key first and invites everyone on forums to see that!
Linked Auction Houses - (For Horde, Alliance and Cartel)
Great news! Not only that, but I've read while downloading my patch that the Looking For Group and Trade channels are now also linked between cities! That's a great idea, people will be able to look for SM/Strat/Scholo groups while in Undercity ^^.
Multiple Battlegrounds Queues
Though it's a good idea to allow multiple queues at once, I think this isn't the best Blizzard can do for the PvP system... I've always thought everything would be easier if the battlegrounds were on separate servers and shared by all playing servers... the same twinked guilds would always win, but at least, amongst the masses, you should have less chance to fall on one. ;)
Soul Shard Bags - (20-slotters and more)
Hum let me guess... warlocks that aren't tailors will have to pay a good 20 gold for even the weakest version whose recipe is sold in Gadgetzan. Aside from that, it's not a bad idea to mimic the hunters' way, but I dunno, I guess I'm not a big fan of shard sandwich gameplay. As Asmodaeus (40 warlock), I just try to never use shards outside of pet summoning and a Soul/Healthstone
Raid Calendar System - (All raid dungeons reset on maintenance or every X days)
I pity the guilds that will have to reschedule their whole calendar for that change... But it DOES prevent a handful of exploits (that have been exploited so much the faulty guilds already have a mountain of purples...)
Intelligent civilians
Yey, they won't attack if you're slaying their non-civilian buddies! Maybe epic town raids will have a purpose other than getting Dishonorable Kills now. Wait, they don't.
Druid changes
Woot woot, Omen of Clarity will work properly! Rudrah will get that spell at level 60, I cannot wait to see how effective it is! :)
Paladin mega-changes/nerf
Well, I don't understand smuck about paladins except that they swing their hammer around and throw 5-minutes stuns, but from what I've been told, not many paladins are happy with their new talents and "reviewed gameplay".
Rogue changes
HAHAHA, I make such good jokes. ^^
Tier 2 equipment art changes
I want a red nose to go with my moose horns. @_@
Mages look so PRETTEY with those colors!
So, I want to know what you guys think!