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Fallacy
07-26-2007, 05:15 PM
In this world, and countless ones beyond, beings of extraordinary power exist. My journeys through time and to the most secluded and deep places of Azeroth have given me an insight to many of these beings, either by fighting them or recieving their aid. At this time, some only believe there are only a few, or even only one, of these beings in existance for them to worship singularly. After all this, I have come to conclude that each and every single one does exist, no matter the protests of practitioners of those exclusive groups.

I believe in them all.

I'll touch on the most common one at the moment, whose worshippers have been found to extend our own planet. The Light truly is a mysterious force, having no known source. Some have assumed the Naaru, but they are no more than bearers. Extraordinarily strong, yes, but not the source. They have limits and faults of their own. In nature, the Light is described as nothing more than a warmth that fills the user when it is called upon, and it allows them to extend it beyond their bodies into several different types of energy, whether it be healing, empowerment, or searing pain. It acts as a strong counteragent to fel and necromantic energies, so I believe it may have been developed early on as a way to combat the Burning Legion. By what and how is something we'll probably never know. I have tried calling on the Light myself, however, to no avail. The basis of using the Light, besides the blood knights, is to have faith in it and yourself. The blood knights may have the ability to use it now, but I doubt the naaru they have will last long under the conditions they've had it in.

The elements are much more accessible. However, it doesn't make the practice any more widespread. Any person can have an attunement to the wind, earth, water, and fire if they make themselves open to it, but those who are freely able to wield them are significantly fewer. The elements themselves have to concede to be used, and only those that they select. Rogue elements exist, but they have very limited power compared to the pure ones, and are very chaotic. Using them can have catastrophic consequences, which is evident by Blackrock Mountain that looms over the southern Eastern Kingdoms. The elements also seem to have a connection with the spirits of the deceased. Shamans have been able to directly communicate with the dead, as if they've become a part of the natural world themselves. This holds a bit of personal interest, as I've never found out the nature of my return to life, if it could be called that. My spirit never left my body, and, in turn, took an elemental power to restore my decimated body. It would explain the fiery lights within my skull. Perhaps, I have a few powers of the shaman, myself.

Much more tangible than the Light or elements are gods. They range from the Loa, to the dark and twisted Old Gods. They can have physical forms, but they often extend to seperate planes of existence. Nevertheless, they do hold substantial dominion over the aspects of the world. The Loa are exclusive to troll worship, and are often represented by animals common to the areas where they live. Each Loa controls certain parts of troll culture, and do have some influence on the elements, as well. Unlike the Light or the elements, however, they are more easily corruptable and seem susceptible to mortal failings, as evident by Hakkar. They are also more selective, and, usually, only the high priests are bestowed power by them. However, after combating one of the high priests myself, my right hand was blessed by Shirvallah, the tiger patron of the Loa, and god of battle, after freeing the priest from Hakkar's control. It appears they reward actual work done in their favor, rather than faith alone.

The Old Gods, if god is the right term, are more ancient than Azeroth itself. They held the world long before the Titans arrived, and even they could not defeat them, but only sealed them far beneath the earth. Only one has been able to emerge and have an influence on the world beyond its prison, and began to break free so far. C'thun has been dealt with, however, with the Qiraji and its developing form defeated. C'thun's powers dealt mostly with the mind, twisting and deteriorating the psyche to gain control over its followers. It also transformed a race of insects into what we now know as the Qiraji and Nerubians, but, even then, it could not maintain dominion over all of their minds. It could bring stone itself to life, giving us the animated obsidian anubisaths and destroyers. C'thun's motives were almost completely unreadable, and were only concerned with the destruction of what the Titans had created. Thank whatever gods you want that the others haven't emerged, unless you are one of the Twilight Hammer. Strangely enough, their own blood is their weakness, having the greatest resistance to their magics and ability to cut their flesh. My right hand is constructed out of this material, elementium, made especially to battle the forces of Ahn'Qiraj. Since then, I have discovered several more traits to the metal.

The Titans are, well, the Titans. Giants with bodies of precious metal, the creators of life on Azeroth. Without them, this world would be a swirling mass of chaotic energies. What they left behind can be seen in various ruins across the world, bearing strange names like Uldaman and Uldum. Un'Goro Crater is said to be where the Titans first landed, and bears mysterious crystals and structures unlike much of the primordial jungle. They, as well, were able to bring stone to life, to guard their vaults and cities buried far within the earth. It lends to the Titans' repertoire that their technology extended far beyond that even of the Naaru, however primitive it may seem. However, no race worships them, besides the archaelogical studies of the dwarves. They are observers, and are not active among us.

In addition to the Old Gods and the elemental princes, other beings existed in ancient Azeroth, that rebelled against the inherently evil ones that controlled it. These are the Ancients, and, unfortunately, few are left in this world. The most commonly known ones are Malorne, Agamaggan, Ursoc and Ursol, Elune (known as Mu'sha to the Tauren), An'she, and possibly the Earthmother. By Elune, we also have Cenarius, Aviana, and Aessina. The Ancients are the progenitors of several races of Kalimdor, and are a large part of Kaldorei and Tauren culture. Malorne was a magnificent white stag, whose antlers shook the heavens and sent the stars falling from the sky. He and Elune bore Cenarius, the first druid and Keeper of the Grove, and Aessina, matron to the dryads. Malorne was slain by Archimonde 10,000 years past, during the War of the Ancients. Agamaggan was a great boar, covered in thorny vines, and shook the earth when he stomped his hooves. He was killed in battle with Mannoroth, while creating a diversion for Malfurion to enter Azshara's palace. The quillboars claim descendence from him, and say that where his blood was spilt, the giant thorn vines of the Barrens sprouted. Ursoc and Ursol were twin bears, and fathers to the Furbolgs. Ursoc was a warrior, while Ursol was a shaman. They were also killed by swarms of demons. Elune is well known as the Moon Goddess of the night elves, but the Tauren also revere her as Mu'sha, the left eye of the Earthmother, and what we know as the larger of our two moons, the White Lady. She is the one true "goddess" of this land, no others hold as much power or reverence as she does. She stops all conflict in her presence, and has never harmed a single being. No physical form of hers has ever been recorded, although there are depictions. She has watched over the Night Elves for as long as they have existed, and created the moonkin to guard her sacred sites. An'she is the right eye of the Earthmother, the sun in the sky. Few other accounts of An'she exist. Aviana was the raven messenger of Elune, and spy during the War of the Ancients. Her realm was G'Hanir, the Mother Tree. All the spirits of winged beings were said to gather in its branches when they died, and all the fruits of Azeroth sprouted from it. It is said to have existed in the Emerald Dream. Aviana, like many of the others, died during the War of the Ancients, and G'Hanir died with her. Alexstrasza recovered one of its seeds, and used it to grow the World Tree, Nordrassil. She is mother to the harpies, as well.

The Aspects, leaders of the various Dragonflights, are also powerful, but not to the extent of the Ancients. Certainly stronger than any of the other mortal races, but they are as susceptible as any of us, and are much more open to commune. I serve the eldest of the five, Nozdormu, the Timeless One, but not as a worshipper. I hold my master in great respect, but he does not demand my praise. All he asks is that I persevere in my duties as a Watcher.

The extent of such beings is large and vastly unknown. We mortals may never have a chance to truly understand the natures of the ones we know as gods, but they all deserve our respect, whether we worship or detest them. My own right hand is a testament to their power.