View Full Version : @Warriors (Sword spec revamp what?)
Kained
08-29-2009, 03:32 PM
So appearntly thier bumping the sword spec proc up from 5% to 10%
This is awesome I have to say I love my freaking warrior, I also heard that they might be reducing the internal cooldown ON sword procs since its % was bumped up. I also heard they will be reducing it back to 5% and removing the internal cooldown.
Discuss.
Yatokth
08-29-2009, 04:57 PM
They're just upping it to 10%, no CD reduction.
I'll be going back. Sword Spec ftw.
Fhenrir
08-29-2009, 07:48 PM
So appearntly thier bumping the sword spec proc up from 5% to 10% ... I also heard that they might be reducing the internal cooldown ON sword procs since its % was bumped up. I also heard they will be reducing it back to 5% and removing the internal cooldown.
You heard it will get buffed and then get nerfed into exactly what it was before? Can you clarify?
Yatokth
08-29-2009, 07:52 PM
Warrior
Arms
* Sword Specialization now gives you a 2/4/6/8/10% chance to get an extra attack on the same target after hitting your target with your Sword. (Up from 1/2/3/4/5%)
On PTR.
He's just saying he heard somewhere that they might be removing the cooldown too OR keeping it at 5% and removing the cooldown.
But the above change is what is happening, other stuff is just rumors.
To clarify, there is still a cooldown on the new version, it's just 10% proc rate instead of 5%.
Fhenrir
08-29-2009, 08:15 PM
Ahh, gotcha. It's nice to hear they're actually putting work into trying to make Sword Spec viable again. It's definitely my favorite, but I don't think it'll ever be the same without the oldschool Windfury totem back. =(
Yatokth
08-29-2009, 08:34 PM
Ahh, gotcha. It's nice to hear they're actually putting work into trying to make Sword Spec viable again. It's definitely my favorite, but I don't think it'll ever be the same without the oldschool Windfury totem back. =(
TIME FOR SOME CHAIN PROC GIBS YEAH.
I only witnessed that glory for a few weeks at the end of S4 playing with Dio - was hilarious tho.
Fhenrir
08-29-2009, 08:46 PM
It was best in level 60 battlegrounds, when gibbing was everywhere and it didn't mean the end of the world if you died once. It was stupid when it came to arenas and peoples' numbers in PvE wildly fluctuated based on the RNG, so I can begrudgingly see why they changed it. The old 2% proc for an extra attack with the Hand of Justice added even more funtimes.
All of that said, I'm looking forward to seeing how it fares when this change (in whatever form it may take) hits live.
Yatokth
08-29-2009, 09:29 PM
It was best in level 60 battlegrounds, when gibbing was everywhere and it didn't mean the end of the world if you died once. It was stupid when it came to arenas and peoples' numbers in PvE wildly fluctuated based on the RNG, so I can begrudgingly see why they changed it. The old 2% proc for an extra attack with the Hand of Justice added even more funtimes.
All of that said, I'm looking forward to seeing how it fares when this change (in whatever form it may take) hits live.
Still got my Hand of Justice in the bank.
Still remember smoking some clothie in almost one hit.
MS > White > Sword > HoJ > Sword
Rethius
08-30-2009, 12:31 AM
The arms tree is for wussies.
Fury is where the cool kids spec.
You do want to be cool, don't you?
Swerto
08-30-2009, 01:31 AM
Dual spec is a wonderful thing, and fury is for idiots in PvP.
If it werne't for the cooldown this might be REALLY cool, but it's still only going to proc maybe once a fight, unless it's a long one.
I would prefer to stay at almost 40% to crit for now, it really does amuse me.
Yatokth
08-30-2009, 02:12 AM
Dual spec is a wonderful thing, and fury is for idiots in PvP.
If it werne't for the cooldown this might be REALLY cool, but it's still only going to proc maybe once a fight, unless it's a long one.
I would prefer to stay at almost 40% to crit for now, it really does amuse me.
Did you ever use sword spec?
Clearly not.
It procced quite alot at 5%, and once is sometimes all you need. Extra burst is ludicrous. It's like having crit, but -better-.
And 40% crit is a waste. Get more resilience or gem something else. Seriously.
Fhenrir
08-30-2009, 11:21 AM
The reason Sword spec was (is?) so viable is that it's undoubtedly got the potential to be more powerful. Say you're at 40% crit with axe spec and 35% with sword. While you won't crit quite as often, you have a 5% chance to hit again, and that hit also has a 35% chance to crit. More often than not the burst was considerably more powerful than axe. The main reason sword spec fell out of practice was due to ridiculous Mace Spec buffs when arenas came into the game. Arenas are more about control than straight damage, so the stuns won out ad became flavor of the month.
Most theorycraft in BC usually went Maces > Swords = Axes > Polearms. There may have been some other nerfs and buffs to swords or axes that shifted the priorities that I'm forgetting.
That, and Blizzard started itemizing swords with 3.30 speed and low topend. Most maces being released came with delicious 3.80 speeds. It's only since Ulduar that there have been some good Arms swords coming back into the playing field, and since maces aren't stun-central now, it's possible that swords may rise to kingpin status again.
Then again, who knows. I haven't played Arms since before 3.2, maybe the best weapon spec has changed again already. :confused:
Roth'rili
08-30-2009, 11:51 AM
This as really got me excited flavor wise. I always been a fan of swords, slicing weapons and closest I have gotten to liking a axe was the Khopesh. Cause its design is like a axe but looks like a sword with a large curve at the end.
I always heard good things about sword spec back in the day from warrior partners I've had, then mace spec became FOTM. Its kind of interesting how Blizzard is doing that from the way you put it Fhen. It seems they want certain things to have their lime light then lighten up a new weapon and let the old one fade away. But I wonder how they would ever bring back Mace spec when it comes around for that again without making it the same as it was back then (strongly favoring RNG).
Either or I been leveling my warrior and just got to 79 with the awesomesauce of xp AV is. I been doing pretty well getting on the first page for dmg and usually in the middle for the level I am, if thats good I mean heh :) Been using the Sweeping strike + bladestorm trick I love. I just got to get out of old habits, I never really had to have many of my abilities hot keyed and bound so I still click and turn every once in awhile.
Yatokth
08-30-2009, 01:31 PM
Currently it goes:
Axe = Mace > Sword
Axe is the best investment of talent points with the crit chance + crit damage increase, but if you haven't hit the ArP soft cap (40% passive w/o ArP proc from GT/Mjolnir) using Mace is better. If you HAVE, it's not worth it and more strength is better than more ArP.
So some use Axe, some use Mace. Alot of high end Warris are using mace, but there are also quite a few still in axe.
Sword just blows right now.
With this change, it should even out the specs so that each have their advantages, which is how it should be.
Irontoe
08-30-2009, 01:42 PM
Dual spec is a wonderful thing, and fury is for idiots in PvP.
If it werne't for the cooldown this might be REALLY cool, but it's still only going to proc maybe once a fight, unless it's a long one.
I would prefer to stay at almost 40% to crit for now, it really does amuse me.
This is why I don't ask questions about PvP here.
Roth'rili
08-30-2009, 01:46 PM
Oh cool I'm on and just looked at the Mace talent. I thought it was still the nerfed RNG stun but with the flavored gives rage too to try to make it still appealing. Didn't know about the ArP in Mace spec now, that probably be better for my warrior to go actually even though I HATE maces, do to no ArP at the moment.
I would probably go sword if it evened out the perks between all the weapon specs. I just feel like the orc/trolls/dwarfs can keep their axes. I'll take up a good 2h sword any day.
Fhenrir
08-31-2009, 10:54 AM
I'm pretty curious what Mace spec is gonna become when ArP gets removed from the game. Anyone have any info on that yet?
Cyrass
08-31-2009, 11:50 AM
I'm pretty curious what Mace spec is gonna become when ArP gets removed from the game. Anyone have any info on that yet?
Possibly an armor reducing proc akin to sunder?
Vales
08-31-2009, 12:23 PM
Possibly an armor reducing proc akin to sunder?
So, an (original) Executioner enchant? Built-in? That's kinda hawt. I'm still stickin' with my Swords (considering the one I have is Bawss).
Also, even with the 5% and the ICD, it just makes me happy seeing those 4k/4k double crits with a 6k MS crit. If that doesn't kill you, the next GCD should.
Yatokth
08-31-2009, 04:10 PM
ArP is only being removed as a stat, but will still happen from Mastery into certain talent trees, and the mastery stat on gear will increase it. Mace Spec will likely still be the same to supplement this.
Agnarr
08-31-2009, 04:19 PM
ArP is only being removed as a stat, but will still happen from Mastery into certain talent trees, and the mastery stat on gear will increase it. Mace Spec will likely still be the same to supplement this.
Not so sure on that. Yes, they're removing it as a stat, but they've also said the reasoning behind it (being removed) was "too mathy", which makes me think that it will be removed completely, not even for a tree mastery.
Yatokth
08-31-2009, 04:39 PM
Well they're redoing talent specs entirely (due to mastery system) and I really wouldn't be surprised if weapon specs are eliminated completely in Cataclysm.
Ryoku
09-01-2009, 02:09 AM
Well they're redoing talent specs entirely (due to mastery system) and I really wouldn't be surprised if weapon specs are eliminated completely in Cataclysm.
That's so dumb it don't make no sense. :p
Agnarr
09-01-2009, 02:18 AM
Yeah, they might get changed, but I'm thinking they'll still be there. They want talents to be less needed and more flavor, and what's flavor but choosing different weapons.
Swerto
09-01-2009, 04:16 AM
WTB sunder proc on Mace spec. (let's add staffs to this too, for the lols)
WTB crit strike rating/haste rating proc on poleaxe spec
Seriously, sword spec has always been cool and unique. It's something they'll probably keep becasue it isn't a passive stat increase like axe spec and mace spec are.
Best part is if they keep the weapon specs in their current location, I can spec into them with my fury spec. (DW 2h swords FTW)
Kained
09-01-2009, 03:14 PM
Glad warriors get sword spec back!!!!
means I can play my warrior in arenas again HORRAY
Thoraggar
09-01-2009, 03:24 PM
Best part is if they keep the weapon specs in their current location, I can spec into them with my fury spec. (DW 2h swords FTW)
Please tell us how your going to have a 51 and 21 point spec, I think we'd all like to try it.
Vales
09-01-2009, 03:32 PM
L85, they're not extending the talent tress, just giving us 5 more points.
Swerto
09-01-2009, 04:02 PM
L85, they're not extending the talent tress, just giving us 5 more points.
This^
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